Yugi Muto, a shy boy who loves all kinds of games, one day solves an ancient puzzle known as the Millennium Puzzle, causing his body to host the spirit of an ancient pharaoh.
The world may know them as Wonder Woman, Supergirl and Batgirl, but not-so-typical teenagers Diana, Kara and Barbara, alongside their Super Hero friends have much more to deal with than just protecting Metropolis from some of the most sinister school-aged Super-Villains. After all, being teens is tough enough, what with school, friends, family and the chaos that comes with managing a social life. But add super powers and a secret identity to the mix, and things can get a lot more complicated.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer.
Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Kouta has girl troubles of the supernatural sort. For some reason, he keeps attracting the attention (and affections) of animal spirits!
Having spent most of his life in the country, Kouta is understandably nervous when he moves in with his grandma to attend a high school in the big city. He hoped to make a good impression, but having Chizuru, a beautiful fox spirit, hanging off his arm didn't seem to be the sort of image he wanted to have. She's not alone in her love for Kouta, either. Nozomu, a wolf spirit, as well as other youkai have their sights set on the hapless country boy.
Japan in the near future suffers an unexplained major disaster. Five years later, reconstruction is well underway. Two young researchers at a university are pinning all their hopes on robot development. Now their new interpretation of the eternal hero Astro Boy up until his birth is just about to start!
Yusuke, Jo, Megumi, Kenji, Gou and Rui are students at Academia but the latter three decide to turn bad and join forces with the evil army Volt. When the defectors return, their three friends are forced to combat them as Choujuu Sentai Liveman. With the help of an android ally named Colon and a few others along the way, the Liveman must save the world and their friends.
In a prosperous city named Russell City, an omen that threatens to shake its world begins to move within it. A man named Sword is the first to hear the first stirrings of the plot, and throws himself into a shadow war in order to expose it. His only clue is the key word "El Dorado." He meets Sophie, a woman searching for her missing older brother who has only left her with the same words: "El Dorado." With Sword having also lost his younger sister in the past, both are drawn together by the words, and work together to find out its meaning.
Fourteen-year-old Fi Phillips investigates the paranormal while touring the country in a bus with her widowed rock-star mom and her skeptical brother, Jack. At the beginning of Season 3, Fi passed the job of case cracker to a songbird named Annie
In a world where heroes are born, not made, Ein’s god-given gift is the weakest: the power to appraise things. Treated cruelly by his peers, Ein spends his days in self-abasement—until he meets Yuri, the spirit of the World Tree. Yuri and her protector, Ursula, bless Ein with the Spirit Eye, unlocking new strength. As his abilities grow, Ein embarks on a journey to uncover his true purpose.
In Neo Tokyo, disillusioned youth form tribes that battle each other in an intense game called Extreme Baseball. One night, two kids – Haru Shirogane and Taiga – meet the strongest XB Player Shun Kamiya. Haru and Taiga join Shun's group, the Minato Tribe, to play this cutthroat game against a mysterious man who has begun taking control of all the tribes. Can they defeat him before it’s too late?
A single mother enters a world of twisted mind games when she begins an affair with her psychiatrist boss while secretly befriending his mysterious wife.
1889: the five remaining vampire clans in Europe are training to survive. In their midst is 14-year-old Alisa who has the power to choose between eternal life as a vampire or for all vampires to live as humans.
In order to protect an ordinary businessman, Tsukasa Atsumi, from demons, a genius kunoichi, Shizuri Ideura, signs a master-servant contract with him on the condition that she stays with him. Despite her cool appearance of defeating demons, Shizuri is an otaku NEET who spends all her time playing video games. While Shizuri is spoiled by Tsukasa and leads a lazy cohabitation life, the quirky Kunoichi gather together.
In the Tang Dynasty, a prophecy of the Seven Lifetimes of Cursed Lovers threatens the world. Years after the demon lord Liudao’s defeat, scholar Ning Caichen arrives in the haunted town of Nanguo, where he meets the mischievous fox spirit Nie Xiaoqian, the mysterious Ma Hongye, and the relentless swordsman Zhuge Liuyun. As their destinies entwine, a tragic yet enchanting love story unfolds between the human and spirit realms.
At the end of the Shang Dynasty, King Zhou's tyranny made life unbearable for the people. Li Jing, one of the dynasty's most renowned generals, and his wife Yin Shiniang, faced a strange event when their child was born as a ball of flesh. Believing it to be a demon, Li Jing split it open, revealing a two-year-old boy named Nezha. To protect her child, Shiniang sent Nezha to the Nuwa Temple to be raised. Nezha befriended Yang Jian and Lei Zhenzi, and the trio delved into the world of kung fu. Yang Jian's sister, Yang Lian Hua, fell in love with Nezha at first sight. Meanwhile, King Zhou's indulgence in beauty and favouritism towards Su Daji led to widespread destruction. Jiang Ziya then led Nezha, Lei Zhenzi, and Yang Jian to persuade King Wen and assist King Wu in leading an army against Zhou. Together, they fought against the injustice.
As her 16th birthday approaches, a not-so-average teen rediscovers the fiery powers she's long suppressed and is forced to face her demons — literally.
Shotaro Kaneda is a young boy whose dead scientist father created the giant robot Tetsujin 28 after realizing the chances of attacks from outer galaxies. Shotaro has possession of the only controller, kept in an attached case, which enables him to have direct command of the all mighty Tetsujin 28. If the controller goes into the hands of the enemy, this could lead Tetsujin 28 to fight for villains who want to destroy The Earth. Whenever peace in this world is threaten, Shotaro together with his friends, Dr. Shikishima, Detective Otsuka, must unleash the power of our metallic super hero.
Tokiko Mima, nicknamed "Key," is a 17-year-old girl living in the Japanese countryside who, despite her human-like appearance, is a robot. When Key's grandfather Dr. Murao Mima passes away, he leaves her a dying message, telling her that she can become a real girl if she is able to make thirty thousand friends. Thus, Key moves from the quiet Mamio Valley to the busy streets of Tokyo, where she soon runs into her childhood friend Sakura Kuriyagawa.
Key quickly becomes enamored with idol singer Miho Utsuse and wonders if becoming a singer will allow her to make the amount of friends needed for her to become human. But Miho carries a ominous secret: she is connected to Jinsaku Ajou, an old rival of Dr. Mima trying to make new a breakthrough in robotic weaponry. As Key works to become a real girl, Ajou sets a dangerous plan into action, and it turns out there's much more to Key than meets the eye.
During the Hundred Year's War between England and France in the Middle Ages, a powerful witch named Maria lives in a secret forest with her familiars. She hates the war around her, and will sometimes stir up trouble against the church that does nothing to stop it. Her interventions into the world, however, run against the plans of heaven, earning her the attention of the Archangel Michael.